Gyruss Remake
I build this game back in 2013 where i was applying for a Job at a game company. The difficulty here was that the company asked me to make a game within 2 days in Unity 3D with which i had no experience at all. I got a discription of what the game should be about and what it should include. So i went home and started learning Unity 3D and at the same time writing the game from scratch. After 48 hours with almost no sleep at all i finished my very first game in the Unity engine. It was a great experience.
Supraleiter
In 2014 my friend and i started developing a wipeout style like racer which we named "Supraleiter". The whole project was written by my good friend Bero in pascal from scratch. It never got finished due to life circumstances but Bero and i decided to reactivate the project and call it "Supraleiter Reloaded 2019" which means complete new graphics new feature and a better gameplay.