Daniel Korican
Daniel Korican
3d Artist / Boadcast Specialist / Gamedeveloper / Engineer
Munich, Germany

Summary

I’m an engineer, game developer, 3D artist, TV graphics specialist, and coder.
At the moment, I’m working as a freelancer, creating broadcast graphics — mostly for sports productions.
Since 2013, I’ve been developing my own computer game. In May 2019, I joined Messy Desk Interactive as a developer to help work on The Orville interactive fan project.

Skills

Environment DesignMotion Graphics3D ModelingGame DevelopmentCodingAugmented RealityVirtual RealityReal Time Graphics

Software proficiency

3ds Max
3ds Max
Blender
Blender
Cinema 4D
Cinema 4D
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Quixel Suite
Quixel Suite
Visual Studio
Visual Studio
VIZRT
VIZRT